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Naruto TCG

Lesson 4 of 5

Combat Phase & Mission Evaluation

No attacks and no blockers: combat in Mythos is a clash of Power over every mission.

The ninjas you commit during the Action phase clash in Mission evaluation. Learn how Power is counted, why missions resolve from D to A, who wins ties, and how the points add up.

  • 7 min
  • 7 steps
  • 200 XP available
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Step 1 of 7

Step 1 of 7: Combat is a Power clash

Step 1 of 7

Combat is a Power clash

Mythos has no attack step and nothing to block. Combat happens on the missions: during the you commit ninjas to missions, and in each mission becomes a clash of total Power. The side with more Power wins it. Every card you play is a move in up to four tug-of-wars running at the same time.

Source: Rulebook p.10· Mission evaluation phase

Mission clash: Forest of Death. You have 5 Power, your opponent has 3. You win with more Power. Your opponent holds the Edge, which only matters on a tie.
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Mission Log

Platform Status & Upcoming Releases

Our rollout to Bandai’s global launch of the Naruto Card Game · June 2027

0 live · 3 in development · 6 total

  1. Phase 1 · Q4 2026

    Pre-Release & SEO Foundation

    1. LearnIN DEVELOPMENT

      apps/learn ·

      Interactive Rulebook & Onboarding

      You are here

    2. EventsIN DEVELOPMENT

      apps/events ·

      Bandai Card Games Fest & LGS Demo Tour

    3. CardsIN DEVELOPMENT

      apps/cards ·

      Spoiler Gallery & Card Database

  2. Phase 2 · Q1–Q2 2027

    Community & Theorycrafting

    1. DecksLOCKED

      apps/decks ·

      Deck Builder

      Aligns with Bandai Premier Demo Events & Starter Decks ST-01, ST-02, ST-03

    2. SimulatorLOCKED

      apps/simulator ·

      Playtest Mode

      For the “Enter: Naruto Uzumaki!” Booster Set

  3. Phase 3 · June 2027

    Global Marketplace Launch

    1. CompareLOCKED

      apps/compare ·

      Live Secondary Market & Vendor Price Tracker

Target dates are planning estimates. Status as of .